Wednesday, 4 June 2008
Sunday, 11 May 2008
With that said, we have finished the final environment renders. The render took approx 2min per frame and we managed to render everything in 2 days. This included some times where we paused the renders to play games or whatever.
This is the final Environment Render. Note, this doesn't have any alteration, this is straight from Maya:
We managed to get hold of a nice voice artist Alan Bainbridge. His website is www.voxjunction.co.uk He has provided us his service.
We wrote a dialog that we discussed with the product designer. This was the dialog:
Don’t miss your chance
Speed is vital
Timing is crucial
Let time turn you over
BMW, the ultimate driving machine
We imagined our vehicle driving in this underground tunnel with pillars and soft lights, combined with motion blur. This kick started our hope again we we have began constructing the tunnel.
This is a screenshot showing the tunnel.
After the scene has been lit and textured, this is the outcome:
The results was much better than the architectural environment we had previously. We saw the potential this new environment had especially after post production.
This is a non-coloured version of the wrist watch.
This is a material test. We were experimenting with the best way to bring the chrome areas to realism in the fastest way.
And finally, Rahul has mixed a nice shaders for this finished watch.
For further information on the modelling of this wrist watch, visit Moe' blog at: http://bmw-ad-moe.blogspot.com/
The BMW M6
This is the BMW M6 constructed by Rahul.
This is further render tests by Rahul. As you see, the goal was to make a realistic car.
The rim was important as we zoom right in to it nearly towards the end of the advert
For further information of the progress stages, visit Rahul's Blog at http://rahul-raveonairadverts.blogspot.com/
This is the environment the car will be driving in.
As seen on our blockout, these are the skyscrapers.
We have placed the car and the environment together to see the outcome for the first time
We constructed this Blockout in a day and half. A Blockout is a visual storyboard that will aid us with the camera and how the advert would flow. Also, it would help us terminate any excessive work that won’t be seen on the camera. For example, we could model 5 skyscrapers but the camera only sees 2 of them. This is why blockout is vital before we move on to the production stage
We also browsed around for an inspiration materials as we constructed that blockout and we have gathered few stuff for inspirational use:
This picture is off google image search but when we saw this image, we immediately said to ourselves, we must construct something similar to this. This image has high contrasts with motion blurred background. You can see couple of sparkles within the white reflective stripes but this is one picture we will use throughout this project.
We are to make a 30sec advert of a BMW conceptual product. This product is a wristwatch as seenon the left hand side.
What we have decided is to use an exciting BMW product and merge it with this conceptual product. Therefore, we chose BMW M6 Coupe.
We came to the conclusion that this vehicle is exotic and explosive. Its audience will certainly have affection with this wrist watch. Therefore, what better way to combine the two.